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| Name: Dante Daewood Age: 23 Gender: Male Ethnicity:(Japan - African American) Affiliation: Villain Fame: N/A Infamy: 1 Bounty: N/A
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The Character
Height: 6'5 Weight: 220 lbs Hair: White Eyes: Hazel
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Image two
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General Appearance: Dante's body mostly consists of muscle with a small percentage of fat. He is most definitely tall in stature and his body weight is accurate to that of his height. When it comes to his body, it looks as if it was carved out of marvel without how ridiculously ripped he was. Of course, his body was not the only oddly shaped area of his body. The color of his hair was also rather peculiar, in fact, it was rare for someone to have hair as white as his. Paired with his color of his skin, Dante was surely someone that could easily be pointed out in a large group of people. If that did not help, he also had two small silver piercings in both of his ears, along with a number of scars on his chest, back, and arms.
| Clothing: Dante isn't the biggest fan of clothes. Of course, he does wear pants and occasionally a shirt, but you will mostly find him wearing dark colored clothing. One of his favorite items being a black leather jacket that he tends to keep open rather than closed. If he is wearing a shirt, it is bound to be a black wife beater or a black short sleeve t-shirt.
As for his villain wear, that is to be determined when the time comes for him to need one.
| Personality: What goes on in the mind of Dante is something not easily cracked. For the most part, he is intelligent, he knows what is right and what is wrong, but he always ends up making the wrong decisions. When it comes to laws or the thought of authority, he just doesn't believe in those sort of things. The thought of there being something or someone that could hinder him from doing as he pleased was not his cup of tea. He doesn't like being told what to do or having his creativity shackled. In his eyes, he was an artist, and artists should never be prevented from doing their work. As for what his work was, that was whatever came to mind for him.
Other things to know about him is that can be respectful. While he refused to follow rules, that doesn't mean he doesn't have any manners. He also didn't judge those that did follow rules, as long as they don't get in his way or prevent him from creating his work of art, there was no bad blood between him or that person. On the other hand, that philosophy changed when it came to heroes. Being the symbol of virtue, heroes ruined everything that he sets out to accomplish. The pesky bunch of
| Quote(s): "You can give breath to art in many ways." "Your body is your canvas, do with it as you please." "The Symbols of Virtue instill nothing more than a false sense of hope." "You are not born in this world to be a servant or to be held down by shackles."
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History:
History: Dante was born and raised in Providence, Rhode Island for the first thirteen years of his life. While there his father worked as an accountant for a small company that paid well enough to live on. His mother was a school teacher that taught kindergarten and first grade. Both were very passionate about their jobs and they were pretty good parents to Dante. However, he was a rather odd child to deal with at times. He was rather creative, but also free-spirited. He had no sense of discipline. When it came to the rules or authority figures, he was never to keen on following what any of them would say. More often than not he would find himself getting into trouble because of this.
As the years went by, Dante learned to follow the rules a bit more than usual, for his parent's sake more than anything. However, when it came to school, he just didn't have much passion for anything, only his art. Now, of course, art was usually viewed as painting, sculpting, or coloring. To Dante, it was more about expression, the body, and whatever actions he could do that could get some sort of attention or recognition. Which was part of the reason why he ended up so chubby as a child? He wanted to see how his art piece, which at the time was his body, would be perceived. A reaction was what he was out for, and it was what he was given without much work on his part. He documented every reaction and from there created other ideas that he could use for his next project.
Mind you, that project spanned from the age of eight to when he was 13 years old. So for five years, he beefs himself up so that he could, for the most part, be ridiculed by those around him. Once the project had finished, he moves on to the next, which happened to be the total opposite. Instead of gaining weight, he began to work out more to lose it. He begged his parents to invest in some self-defense classes, the first being kickboxing. That with his usual routine until he made it back down to a normal weight. Of course, puberty came into play as well. With all his focus on his projects, he never put much focus on developing his quirk. When it came to that, he loathed the idea of heroics or being a hero. So he thought that developing his quirk or going to the schools that helped develop quirks were nothing more than a waste of time.
By the time he was in his twenties, he had already developed a bit of an obsession with being fit. While it was still part of his project, he did enjoy the way he felt with each progression that came. He had already dropped out of school and he pretty much became a traveling hermit. By the time he finally settled down in one place, the destination he decided upon ended up being Japan. The cultural impact of the place along with every other aspect of it made him want to stay. at the same time, his hatred for heroes also grew, and a goal of his was to eliminate everything they stand for. The Symbol of Virtue that everyone looks up to was not something he was going to stand for, not if he could do something about it.
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Combat, Stats & Earnings:
Combat: Dante has experience in kickboxing, Mix Martial Arts, and Wrestling. His go-to style of fighting is a mixture of them both. He likes to be able to go after different limbs of the body while also being able to use his power to ground those that oppose him. Submissions also tend to rely on submissions in situations when he wants to subdue the situation rather than go for the kill.
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| Cash: 11,100
| Overall XP: 335 XP
| Earned XP: 206 XP
| Remaining XP: 0
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| Stats: |
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| Speed: | Power: | Accuracy: | Stamina: | Control:
| 110(C-)
| 101(D+)
| 60(D)
| 65(D)
| D
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Limit Pool: 25
Enhancements and Quirks.
Enhancement points: 6 EP Enhancement Points Remaining: 4 Enhancements: Master of Control: Elite 2 EP Ability: Thanks to endless training, you have become a Master of your own Quirk. Your attacks can now beat out those that match it instead of canceling out. (Unless the user has this enhancement as well.) You are now capable of breaking material one rank higher. (D Rank Elite can break D Rank Materials.)
Licenses: N/A Quirk mastery's: N/A
| Quirk |
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| Name | Tier | Description |
Seismic Rendition
| Tier 2
| description Ability: -This Quirk allows the user's skin to rapidly pulsate in order to generate vibrations that the user can emit and manipulate. The vibrations can range from mild, tingling pulsations to violent tremors capable of causing localized earthquakes. The vibrations are able to generate shock waves with varying degrees of potency. Aside from the user's Control level, the amount of force applied is also a contributing factor to determining the significance of the shock waves generated from the vibrations. If the user were to create vibrations surrounding their fist, for example, a harder punch will generate more potent shock waves than a softer punch.
Limitations: -Overusing this Quirk causes the user to shiver uncontrollably for two posts, resulting in a -3 debuff to Accuracy and Speed
The vibrations created also affect the user, causing a relatively painful, stinging sensation when in use. This backlash can be overcome by a Stamina stat of at least C+
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Techniques
Technique points: 40 Technique points spent: 30/40 Technique points remaining: 10
| Techniques |
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Name Pop SHock(D) T.P Cost: 5 TP. Limit Cost: 10 LP Type: Debuff Range: Touch Stats: -2 Debuff
| Description: The skin on the user's arms vibrates to their hands. Widening both his arms, the user claps both hands together, focusing the vibration into his hands, a shock wave is sent at their opponents, in an attempt to disorient then for a period of time. Both require upkeep.
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| Techniques |
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Name Virtuous Chase(D) T.P Cost: 5 TP. Limit Cost: 10 LP Type: Buff Range: Self Stats: +2 Buff ot Speed
| Description: The user vibrates the skin on his legs. Once they run forward, the user release waves that gives them a boost in speed for a period of time. Both require upkeep.
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| Techniques |
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Name Artistic Disturbance(D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: User takes both of his hands and sets them on the ground below. Vibrating the skin along his arm, the pulsating vibrations are alls shifted to his hands, where he focuses them into the ground around him. Those within 5 meters can possibly have their balance disrupted enough for the user to capitalize.
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| Techniques |
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Name E=McSmash(D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: User pulsates the skin along one of his arms and sends it all to his hand. Delivering a punch to whomever/whatever they choose, the user is able to increase the impact of his punch to bruise or throw off the person hit.
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| Techniques |
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Name Vibranium(D) T.P Cost: 5 Limit Cost: 10 Type: Touch Range: Short Stats: N/A
| Description: User takes an object capable of carrying vibrations and pulsates the skin along their arms to send it through the weapon and create a disruptive sound wave that could send vibrations through the body of someone hit by it.
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Edit Log: | Date | Information | | 1-2-17 | Added XP and Cash
| | 3-23-17 | Added XP and Cash
| | 6-6-17 | Added XP and Cash
| | 6-6-17 | Deducting Cash
| | 7-5-17 | Adding stuff
| | 7-11-17 | Adding Techs and EP
| | 8-10-17 | Adding stuff
| | 8-21-17 | Adding gains
| | 8-28-17 | Adding gains
| | 10-20-17 | Adding gains
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