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|| Current Year & Season: Spring of 427 || Based on Eyewitness accounts and the absolute state of denial the Freedom Pirates find themselves in, they have now confirmed that Lucy, after a years' investigation, died of her terminal condition. Information was gained by WISH's Chief of Staff of the CDC, Mr. Beckman. || Abyssal has decided to hang up her cape after the news of Lucy's death and entrusts her lineage to a hopeful young one, Sub-Zero. Reporters asked a few newer members about Abyssal's retirement and they gave mixed responses.|| “I ain’t going back to Elysium for no damn reward. Fuckers insane.” - Newest Vitality Member, Big Smoke. No extra information was given to explain his ranting. ||


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Bento Ishimura (READY); Feedback Greatly Appreciated
Topic Started: Jun 29 2018, 04:21 AM (138 Views)
Res
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Posted ImageName: Benji Ishimura
Age: 15
Gender: Male
Ethnicity: Caucasian
Affiliation: Aspiring Hero
Renown: 0
Fame: 0
Infamy: 0


Height: 181.2 cm
Weight: 70.31 kg
Hair Color: Light Brown with blue roots
Eye Color: Ocean Blue
Posted Image


General Appearance: Tall teenager(for Japan’s manlet standards) with tiredish eyes, sharp teeth, defined jawline, fairly muscular physique, wide smile, and tame, spiked anime hair.
Clothing: Casual Dress: Fan of summer outfits no matter the season, for example pastel colors, simple graphic designs, light colored button down shirts, sometimes with floral patterns, fishing hats, sperrys, and vans. Generally has a good handle on fashion. Hero Attire: Bare Chested with a white gun harness and a clear camelbak tactical waterpack, american flag towel around his neck, white headband, whatever shorts he happened to be wearing that day paired with fashionable running shoes with no socks.
Personality: Loud, relaxed, upfront, “not a care in the world”, “no filter”, “follows his heart”, bright demeanor similar to Gunhead’s(just for reference), WaNtS tO bEcOmE a PrO hErO jUsT lIkE aLl MiGhT (except not as much of a vague fucking loser in his opinion). Can see eye to eye with villians on their convictions sometimes but still hates them due to their tendency to harm innocent people. Has an explosive temper when family and friends are subject to harm. Tends to swear a little too much despite his intelligence.
Quotes: "(What the) Fuck. (!)(?)" "So, shoot for the stars but only in the stratosphere?" "I like fruit, but not enough to go pick it."


History
Grew up in America at a young age, then moved to Japan around the age of 5. His father was absent from his childhood and his mother survived cancer, yet he does not let these facts drag him down, as they seem normal to him. Struck with a metal baseball bat in the forehead at the age of 4, yet was completely fine. Not rich, but financially stable and well off for his age.


Combat Style: Likes to be an up close and personal heavy hitter, but understands the importance of calculated risks and cunning actions, and often relies on his wits to defeat his opponent.

Cash: 500
Overall XP: 130
Earned XP: 0
Remaining XP: 0


Stats
Speed:Power:Accuracy:Stamina:Control:
25 E+35 D-35 D-35 D-D


Limit Pool: 25

Enhancement Points: 4
Enhancement Points Remaining: 4
Enhancements: None
Licences: None
Quirk Mastery's: None
Roleplay Earned Enhancements and Licences: None

Quirk
Name TierDescription
Stopping Power3Ability: - The user can increase the power and penetration of projectiles that the user has thrown or shot by transferring some of their own energy into the projectile effectively increasing its power. Meaning a low caliber pistol can have the same devastating effects of a sniper rifle in the hands of the user. The quirk works on anything thrown or shot by the user so unorthodox things like playing cards can also be used. This quirk applies "material breaker" to the user's techniques that involve this quirk. These passively break materials up to the user's control.

Users of this quirk are capable of imbuing it into ranged weapons without the need for an ep or weapon effect.

Limitations:
- In order to power up the projectiles the user must transfer some of their own energy into the projectile before firing. There is a limit to how powerful and devastating the projectile can be depending on the density of the object. A tennis ball cannot reach the same levels of power as a baseball might be able to There is also some recoil when using the quirk. The amount of recoil is dependent on the amount of force being generated from the projectile. Overuse of the quirk can severely damage the users arms. In some cases the users arm can be broken by recoil if the user is using a high caliber weapon with their quirk, because of this the user has to use the quirk sparingly. The quirk can have devastating effects but the more powerful the shot the more inaccurate it becomes. -3 Stamina for two turns after going over their limit.


Technique Points: 40
Technique Points Spent: 0
Technique Points Remaining: 40
Techniques


Gains and Losses
Thread LinkXPExtrasDate
http://myheroacademiarp.com/topic/10540931/1/#new0Quirk: Stopping Power07/05/18

Edit Log
DateInformation
07/06/18Added quirk and finished character sheet.
Edited by Res, Jul 8 2018, 04:39 AM.
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BigGuava
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Honk.
You have 4 EP. Character bank. Needs a quirk, your character isn’t ready until you have a quirk. You have 40 TP
Edited by BigGuava, Jul 2 2018, 12:38 AM.
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Res
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BigGuava
Jul 2 2018, 12:35 AM
You have 4 EP. Character bank. Needs a quirk, your character isn’t ready until you have a quirk. You have 40 TP
Thank you.
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Res
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Bump
Edited by Res, Jul 7 2018, 12:58 AM.
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StrongBadEmail
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You sure you don't want any starting techniques? Also, you need to post a character bank (the coding template can be found in the same pinned topic in this section where you found the coding for the character sheets)
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Reggie
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God of Destruction
He doesn't want them, don't worry.

1/2
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