|
Sir Clark
|
Jun 23 2018, 07:03 AM
Post #1
|
|
- Posts:
- 298
- Group:
- People
- Member
- #675
- Joined:
- Sep 11, 2017
- Country
- United States
- Discord Name
- Sir Thot Slayer
|

| Name: Darius Carter Age: 18 Gender: Male Ethnicity: African American Affiliation: Other Renown: 15 Fame: Infamy: Bounty:
|
The Character
Height: 5'7" Weight: 150lbs Hair: Brown Eyes: Brown
|
No Glasses
A Hat?
|
General Appearance: Darius has a severe case of resting bitch face. He has a very serious, but laid back expression on his face at all times, making him look very unamused at all times. Not very curious looking in any way though. Other than his hair, he has no real outstanding features. One glance is all you need to get a good picture of him. Generally speaking, he looks very normal.
Under all those clothes, Darius has a few tattoos. On his right forearm, he has six, identical eyes that go up vertically, stopping at the joint. He has a red lipstick print right of his belly button. Last but not least, a yellow smiley face on left elbow.
| Clothing: In short, Darius wears a dark blue tracksuit, with grey running shoes.
| Personality: Darius is a very serious individual. He’s not one to joke or play around too often. It’s rare that he’s seen partaking in anything considered “fun”, such as games, or hanging out with friends, or anything like that. He usually keeps to himself for the most part. Because of this, people perceive him as a jerk, or stuck up, or arrogant. But he isn’t. While he isn’t completely opposed to “fun” activities, he’d rather just... not. He simply does not express himself as colorfully as other people do. He’s laid back, relaxed, individual. He has a very, "whatever," attitude about most things.
| Quote(s):
|
History:
History: Darius was born and raised in Japan, along with his brother, Draven.
Darius grew up getting into more trouble than most. He wasn't a troublemaker but was prone to hang around the wrong crowd. His friends liked to do immature things, like bully people and steal things. It was childish at first, but as things progressed, these things became more and more serious. As they got older, drugs became a serious issue in Darius's life as well. But there was a breaking point for Darius. When his friends suggested that robbing a store would be "fun", Darius realized how much of a mess he had made of himself. He realized that this group that he spent so much time with was only going to get him killed someday. He had to set himself apart from a group of people he once called his friends.
Darius is now trying to live a different life and stay out of trouble. He wants to be there for his family, especially his brother and set a better example for him. Maybe when the time comes, he'll try to become a hero or something...
|
Combat, Stats & Earnings:
Combat: Darius loves a good fight. Sparring is something he'll rarely turn down if it's presented to him. When engaged in combat, Darius is very tactical, very smart, and tries to be as versatile as he can with his quirk. He tries to keep his opponent on their toes, always trying to keep control in the fight. He's adept at kickboxing but rarely relies on it.
In a more serious situation, Darius tends to avoid wasting time, attempting to subdue his opponents as quick as possible. He'll attack with a barrage of ice, attempting to freeze, impale, or whatever else it may take to keep his target at bay. He's not opposed to killing but avoids it when he can.
| Cash: 10,000
| Overall XP: 300
| Earned XP: 0
| Remaining XP: 0
|
| Stats: |
|---|
| Speed: | Power: | Accuracy: | Stamina: | Control:
| 35 (D-)
| 35 (D-)
| 110 (C-)
| 110 (C-)
| C
|
Limit Pool: 40
Enhancements and Quirks.
Enhancement points: 7 Enhancement Points Remaining: 1 Enhancements:
| Enchancement |
|---|
| EP Name | EP Cost | Enhancement Description | | Steady Flow | 3 | Darius's abilities flow together, merging one after another. Darius's offensive techniques of the same rank may flow into each other without paying the full LP cost of a new technique. Instead, he may surge his abilities into another by constantly sustaining the upkeep cost for his previous technique. (in this way, a Water Whip technique could flow into a Water Sword technique, without having to pay the cost for an entirely new technique. Additionally, this is exclusive to offensive techs, not including stuns. So an attack could not flow into a buff in this way) This effect can only activate once per post. |
| Enhancement |
|---|
| EP Name | EP Cost | Enhancement Description | | Surge | 1 | Darius's ability to manipulate water from his body has mutated. Instead of just his own body, he can manipulate the water from plants he touches. On top of this, the humidity in the air tends to gravitate towards him, soaking him constantly with water that he is free to manipulate as well |
| Enhancement |
|---|
| EP Name | EP Cost | Enhancement Description | | Winter Waves | 2 | Darius's water that he manipulates can be frozen upon intense focus. The material grade of his frozen water is one letter grade higher than his control rank. This effect does not enhance freeform to be equal to his control rank. |
Licenses: Quirk mastery's: Roleplay Earned Enhancements and Licenses:
| Quirk |
|---|
| Name | Tier | Description | Self-Aquakinesis
| T3
| description Ability: - The user of this quirk has the ability to psychically manipulate water particles secreted from their pores. They can control how the liquidized particles are shaped and their size. The temperature is always the same as the user's body temperature.
Limitations: - Concentration is a must in order to perform the act. They must be fully hydrated. They can only control the water particles of their own bodies. The ability to liquefy their limbs does not extend to their clothing. Can be slowed by oil and dehydrated by fire. Highly susceptible to electricity. When going over the limit, the user of this quirk suffers dehydration, and a -2 stat grade debuff in Power and -2 stat grade debuff in Stamina for 2 Posts.
|
Techniques
(For more on techniques see here)
Technique points: 70 Technique points spent: 40 Technique points remaining: 30
| Techniques |
|---|
Ice-itect (C) T.P Cost: 10 (8LP Upkeep) Limit Cost: 15 Type: Offensive Range: Medium Stats: N/A
| Description: Using water pulled from his body, Darius freezes whatever water is already secreted, or creates structures of ice which are usually hurled at his opponents.
| Lash (C) T.P Cost: 10 Limit Cost: 15 (8LP Upkeep) Type: Offensive Range: Medium Stats: N/A
| Description: Darius uses water produced from his body to rapid-fire projectiles of water at his target.
| Jet Stream (C) T.P Cost: 10 Limit Cost: 15 Type: Offensive Range: N/A Stats: +3 Speed
| Description: Darius streams powerful jets of water from a body part, usually his feet of hands. This propels him in his chosen direction at increased speed, allowing him to evade attacks, or chase down his opponents.
| Riptide (C) T.P Cost: 10 Limit Cost: 15 (8LP Upkeep) Type: Offensive Range: Medium Stats: N/A
| Description: Darius uses his water to create either a dense sword or a whip made of water. This opens up a various amount of slash attacks for Darius to use. The sword/whip can be extended up to 15 meters.
|
Edit Log: | Date | Information | | Date of edition to the application | Why was the edit made?
| |
| |
| |
|
|
|
Sir Clark
|
Jul 9 2018, 05:56 PM
Post #2
|
|
StrongBadEmail
|
Yesterday, 6:56 AM
Post #3
|
|
Prophet Misfit
|
Yesterday, 8:54 AM
Post #4
|