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Meredith Tristan [READY]
Topic Started: Jun 23 2018, 01:34 AM (100 Views)
Faerie


Posted Image

Name: Meredith Tristan
Age: 19
Gender: Female
Ethnicity: Caucasian
Affiliation: Other
Fame: -
Bounty: -


The Character


Height: 5'10"
Weight: 145 lbs
Hair: Dark Blue
Eyes: Brown

Image two



General Appearance: She is a woman who carries herself with dignity. She has messy bob-cut with blunt bangs and brown eyes often framed by eyeliner.
Clothing: For casual wear, she always wear black and other dark colours. She wear stylish punk clothes, accompanied by a choker and high heels. When it comes to her work, she mostly wear simple black attire beneath a white lab coat but always has a choker on. She always wears high heels, which contributes more to her height.
Personality: As a woman whom had been surrounded whom had spite and rumours, she had closed off her heart and is distant even to patients. She is blunt, giving the impression that she is cold and insensitive. She is cynical and have a dark sense of humour but passionate and level headed. She is a fearless and determined individual whom will stop at nothing to achieve her goals.

As a doctor, she deems all lives to be precious and thus, should only be killed unless absolutely neccessary or for the greater good. She is an attentive and kind doctor who would take any risk to save her patients. She would help those who are sick in need, using her time and energy completing each relevant task with accuracy and patience.
Quote(s):


History:

History: As the first born in a family dedicated to medical field, hopes and expectations were placed on her as the sole heir of the family. With years of personal tutoring and discipline, she is extremely knowledgeable in medicine unlike her peers. However, there was another aspect which must be evaluated to see if she would be befitting to become the heir. A few days after her birthday, puffs of mysterious pink gas was emitted from her body, which prompted her parents to test out the substance. As researchers, they were careful with the mysterious gas, managing not to get sick. However, classmates and friends fell ill after being exposed to the pale pink gas for a long period. Her parents discovered the cause after getting treating the children, understanding what Meredith’s quirk was. They begrudgingly explain to her school about Meredith’s quirk after countless inquiries were made by the children’ parents. The blunder estranged her and her parents; a child of an esteemed family in the medical field causing people to go sick would bring embarrassment to the family no matter what. Nonetheless, her parents were professional researchers and carried on observing her quirk. Meanwhile, the illness passed as time went by but her classmates alienated her.

Her life grew bleaker when her parents’ research drew unsatisfying results. Meredith was sent to Japan to live with a host family until she could control her quirk. She was enrolled in a Japanese school where the same incident occurred again, infecting her classmates and even teacher with a peculiar illness. Bullies targeted her, tripping her and to name-calling. However, there was a silver lining through her years in school. She quickly became friends with a boy her grade whom stuck with her even as others scorned her. He also became her inspiration that made her pursue a career in medicine which her parents unknowingly failed in. The boy had a healing quirk that he used on her scrapes, and cuts that bullies had inflicted on her. She was touched by his kind act that she would never forget no matter how small and insignificant it seemed to him. She began to practise to control her quirk and with the hope that the gas could actually be used to heal people. While the quirk had caused trouble for others, it always benefited her. Surely, it could be passed on to others. With the help of her friend, she put all her effort and time to make the dream come true through perseverance. It came true which was a miracle. Her abilities were proven but her classmates were still wary of her and her parents skeptical. Their opinion did not matter to her anymore as she kept striving to become better with her friend throughout middle and high school.

Of course, all good things must come to an end. Her friend parted to study abroad while Meredith remained in Japan to finish her studies. Saddened by the lack of his presence, she threw herself into studies and work. She worked as an intern in a well-known hospital, diligently taking care of patients. It was fulfilling for the first few months but frustration grew as she had seen patients dying either peacefully or reluctantly. There must be a way where she could save people more effective instead of treating them and hope for the best results. On top of her all studies and work, she decided to add research on the list.


Combat, Stats & Earnings:
Combat: Meredith does not like violence, preferring to stay by the side-lines and support her allies if she must.

Cash: 1175
Overall XP: 139
Earned XP: 9
Remaining XP: 4


Stats:
Speed:Power:Accuracy:Stamina:Control:
35 (D-)
35 (D-)
35 (D-)
35 (D-)
D


Limit Pool: 25

Enhancements and Quirks.

Enhancement points: 5 EP
Enhancement Points Remaining: 2 EP
Enhancements:
Licenses:
Medical License

Name
CostDescription

First Aid
1 EPAbility: Able to help on the field and take care of basic injuries such as superficial wounds, icing sores, etc. In addition, this allows the user to use supplies to aid, buff and mend allies granting them the ability to create medical based techniques.
Battle Nurse 1 EPAbility: The user is unfazed on the battlefield and has the mental capability to focus on aiding. The user gains +3 stamina buff whenever tending to a wounded victim. Able to mend laceration, set dislocated bones, split minor breaks.
Requires: First Aid
Super Surgeon1 EPAbility: The user of this has mastered knowledge of the medical field and has surpassed what is known and is capable of doing things unknown. Able to suture limbs back on, help with concussions, ect. The biggest strength is the ability to save someone from death. The user automatically gains a technique known as ‘On the Cusp of Death’. By cradling the target in their arms, the user can drain their LP pool to maintain someone's life force, keeping people alive long enough to successfully operate on them or let them naturally comeback and regain their strength. Take three turns of defenseless immobility.
Requires: Battle Nurse

Quirk mastery's:

Quirk
NameTierDescription
Zombie Virus
Rolling thread
T1
description



Techniques
Technique points: 40
Technique points spent: 30
Technique points remaining: 10

Techniques

Name Pβ - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Buff
Range: Short, 5m
Stats: +2 stats to Power to one target
Description: Meredith releases pink gas to transform someone into a zombie, gifting them more strength in their blows. This technique can be upkept by paying 5 LP.
Name Sβ - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Debuff
Range: Short, 5m
Stats: +2 stats to Stamina to one target
Description: An ally inhales the gas, boosting stamina. This technique can be upkept by paying 5 LP.
Name SΔ - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Debuff
Range: Short, 5m
Stats: -2 stats to Speed to one target
Description: If an opponent is affect by the gas, they are modified to become slow zombies. The debuff lasts for one post.
Name DΔ - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Debuff
Range: Short, 5m
Stats: -2 stats to Stamina to one target
Description: The opponent who inhales the gas grow weaker, causing a debuff in stamina. The debuff lasts for one post.
Name AΔ - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Debuff
Range: Short, 5m
Stats: -2 to Accuracy to one target
Description: Meredith engulfs a person in pink gas, infecting them to obscure their view. The debuff lasts for one post.
Name R - virus (D)
T.P Cost: 5
Limit Cost: 10
Type: Support
Range: Short, 5m
Stats:
Description: After inhaling the gas, the body temporarily gains the ability to heal minor injuries.
Name On the Cusp of Death (D)
T.P Cost: -
Limit Cost: All
Type: Support
Range: Touch
Stats: +3 stats to Stamina
Description: By cradling the target in their arms, the user can drain their LP pool to maintain someone's life force, keeping people alive long enough to successfully operate on them or let them naturally comeback and regain their strength. Take three turns of defenseless immobility.


Gains and Losses
Thread link
XP
Extras
Date
(Link to thread)(Total exp gain)(Items/Cash/Fame)(Date acquired)
Reincarnating Inori9 EXP675 Cash23/6/2018



Edit Log:

Edited by Faerie, Jul 6 2018, 12:14 AM.
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Faerie

Faerie
Characters name: Meredith Tristan

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StrongBadEmail
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Your TP spent and TP remaining should be 30 and 10, not 25 and 15
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