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Jorden Svendrick
Topic Started: Jun 16 2018, 02:06 AM (197 Views)
Asheburne
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Name: Jorden Svendrick
Age: 20
Gender: M
Ethnicity:(Country - Race) U.S.A.-Japanese
Affiliation:(Bounty Hunter)
Renown:(0)
Fame:0
Infamy:0
Bounty:(0)


The Character


Height: 5'8"
Weight: 120 lbs
Hair: Black
Eyes: Red

Image two



General Appearance: Jorden is average height, pale faced, has red eyes, relatively skinny and agile, and is generally looking around everywhere as if paranoid.
Clothing: Always wears a black hoodie of some sort, usually dark jeans or sweats, wears black gloves, and black socks and boots. Usually also has some type of leather embroidered dark armor on his shoulders all the way down to his cloves.
Personality: Jorden Svendrick is generally pessimistic, distrusting, vindictive individual who is constantly trying to be aware of his surroundings in order to avoid impending danger. He often seems to lack empathy of any kind, and while having some good intentions, gives off a bad vibe to those around him with his constant weariness. He claims to want to be a hero, though his motives seem ambiguous, just like his morals. However, if someone is useful to him he will do almost anything to keep them alive and around.
Quote(s): "You made an adequate meat-shield, and nobody can ever take that away from you."


History:

History: Jorden Svendrick, quite the outlier in almost every situation. All he seems to remember is the training he received at a young age, before he was even aware of his quirk. Born in Kagoshima, his mother and father both wished to raise him with good values and care. This intent, unfortunately, was cut short when an underground organization known as the Crimson Ciphers, going by the name "the Brotherhood," raided the town he lived in for reasons unknown when he was 10 years old. His town was brought back to the organization's training grounds, where each person was put into a violent cesspit of combat, forcing a king of the hill arena where the last remaining person would be forced to join the brotherhood to be properly trained. Instinct kicked in and Jorden hid, watching as each body dropped closer and closer, giving him the chance to hide under one of the bodies for cover and wait until there were very few combatants remaining. He found a sharp object, waited patiently, and when the opportunity presented itself, he became the victor. Completely traumatized and unsure whether he should have acted so brashly, he was sworn into the Brotherhood where he would spend the next 7 years of his life. The Ciphers (aka the brotherhood) tricked and betrayed Jorden by brainwashing him to follow their twisted ideals of "justice," as well as hiding his quirk from him. They forced each recruit to wear collars which shut down the use of quirks, and with each attempted use the recruit would be shocked until they were unconscious. There, he was trained in taekwondo, jiu jitsu and knife fighting, and was shipped to the U.S.A. against his will to an outpost that the Ciphers had begun building. They intended to release his quirk collar in the U.S. and unleash the killing machine they had gradually created onto society, but Jorden seized the opportunity to escape. Now on foreign ground and unsure of how to move forward, he spent three full years attempting to learn English and understand American society. Still unsure whether the organization will find him again, and desperately hoping to escape them, he is now brought to present day, still paranoid of the fate that may befall him. Where will his fate take him now?


Combat, Stats & Earnings:

Combat: Jorden uses a mixture of Taekwondo, jiu jitsu, knife fighting, quirk techniques, etc. Generally speaking, he waits and analyzes his opponents to try to find weaknesses or drops in guard, then gets up close and personal abusing various kicks, grabs, maneuvers, and pressure points to attempt dispatching of his opponents as efficiently as possible.


Cash: 500
Overall XP: 130
Earned XP:(0)
Remaining XP:0


Stats:
Speed:Power:Accuracy:Stamina:Control:
35 speed D-
35strength D-
35 accuracy D-
25 stamina E+
D control


(For more info on stats click here)

Limit Pool:20

Enhancements and Quirks.

(For more info click here)


Enhancement points:4EP
Enhancement Points Remaining: 4
Enhancements:(Write down your enhancements and their full descriptions here)
Licenses:(Write down any licenses you own and their full description)
Quirk mastery's:(Write down any quirk mastery's you own and their description)

Quirk
NameTierDescription

Heartbeat Runner

3
description






Techniques

(For more on techniques see here)

Technique points: 40
Technique points spent:35
Technique points remaining:5
Techniques



In a heartbeat D
T.P Cost: 5 TP
Limit Cost: 10
Type: offensive
Range: Short
Stats: None

Description: Jorden, activating his quirk, within a heartbeat speeds up and dashes behind his opponent while time seems to slow for him, lunges forward with a 540 degrees side kick aiming for the opponent's liver, then is forcefully brought back to his original position where he activated his quirk.



Elegant Defense D
T.P Cost: 5
Limit Cost: 10
Type: defensive
Range: Short
Stats: None

Description: Seeing an opponent preparing to attack, Jorden reacts by activating his quirk just as the attack would hit, and within the time span of a heartbeat as time appears to slow, Jorden swiftly blocks and moves the enemy's weapon, arm, leg, whatever is attempting to hit him, and puts it off balance, then is forcefully brought back to his original position now out of the way of the impending attack.



Assassin's Prowess D
T.P Cost: 5
Limit Cost: 10
Type: offensive
Range: Melee
Stats: none

Description: Jorden goes into melee with his opponents after analyzing their fighting style and any weaknesses, then attacks with a closing side-kick aimed at the opponent's stomach or liver.



How the cookie crumbles D
T.P Cost: 5
Limit Cost: 10
Type: material breaker, quirk use
Range: short
Stats: none

Description: Jorden, activating his quirk, calms his nerves, breathes deeply, allows his muscles to go limber, then in a loud yell he runs at the object, gadget, part of armor, wall, or any other obstruction and attempts to break through it with a tornado kick.



Heartbeat Runner D
T.P Cost: 5
Limit Cost: 10
Type: support, stat buff
Range: self
Stats: +2 speed from quirk description, +2 speed from D rank

Description: Quirk enhances speed of user during the span of a heartbeat, then forcefully brings the user back to their original position before they activated the quirk. So Jorden essentially just enhances his speed during this time as time appears to slow for him, buffing his personal speed.



Power of the Heart D
T.P Cost: 5
Limit Cost: 5
Type: offensive, physical
Range: Self
Stats: none

Description: Jorden stretches a bit, then proceeds to allow his breathing to settle into a natural rhythmic pattern, loosens his muscles, and then in one swift strike he immediately tenses up his muscles, lunges forward off of the ground, and yells "KIAH" imagining all of the times when his trainers would yell, "Break" and all of the boards, bricks, etc. he was forced to break, and punches his opponent.



Ephemeral Crack D
T.P Cost: 5
Limit Cost: 10
Type: offensive, quirk,
Range: short
Stats: none

Description: Jorden, using his training in jiu jitsu, activates his quirk, slowing down time for the span of a heartbeat, giving him just enough time to lunge to the opponent, and attempt to grapple with them. If successful in the grapple attempt, he attempts to pull them on top of him with proper wrist control, perform a "Scissor Sweep," then while on top of them he attempts to hold onto them as he is forcefully dragged back to the position he was in before activating the quirk.




Gains and Losses
Thread link
XP
Extras
Date
(Link to thread)(Total exp gain)(Items/Cash/Fame)(Date acquired)
http://myheroacademiarp.com/topic/10528129/nonenone June 15, 2018



Edit Log:
Attached to this post:
Attachments: Jorden_Svendrick.jpg (60.8 KB)
Edited by Asheburne, Jul 7 2018, 02:26 AM.
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Asheburne
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Asheburne
Characters name:Jorden Svendrick

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Edited by Asheburne, Jun 22 2018, 02:18 AM.
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Ronziggy
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LP amount is incorrect. See Stats and XP to figure out the correct amount. Specifically Stamina.
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StrongBadEmail
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  • Link your quirk roll in the gains and losses table properly please.
  • Any quirk techs where you've added +2 speed, this is incorrect. The quirk allows an additional +2 speed to techniques that already buff speed.
  • Assassin's Prowess: If this is a physical tech it only has a limit cost of 5. Also this is too open and vague. You can't include an unnamed technique from 2 different martial arts and the possibility of a knife strike (which your character doesn't have) all in one tech.
  • How the cookie crumbles: You can't combine multiple tech types at D rank (ie, buffs and material breakers). Also, I'm not sure where the +2 to power is being explained. (We don't allow speed = power translations for balance reasons).
  • Ephemeral Crack: No combining tech types at D rank (offensive and Debuff) and also this is a bit much as it almost reads like an autohit/arm break. Even training with Rickson Gracie won't guarantee that at D rank.
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Ronziggy
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Take the +2 power from momentum. Just Rp it having something extra.
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StrongBadEmail
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1/2
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Prophet Misfit
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