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| Tweet Topic Started: Dec 3 2017, 11:22 PM (206 Views) | |
| Ciary | Dec 3 2017, 11:22 PM Post #1 |
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Hug-addicted
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one Roll for All please
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| Prophet Misfit | Dec 3 2017, 11:44 PM Post #2 |
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[result]3&3,1d6,0,3&1d6[/result] [result]2&2,1d5,0,2&1d5[/result] |
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| Prophet Misfit | Dec 3 2017, 11:45 PM Post #3 |
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[result]7&7,1d16,0,7&1d16[/result] |
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| Prophet Misfit | Dec 3 2017, 11:45 PM Post #4 |
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Necrosis - Tier 2 Ability: – The user of this quirk’s skin is purple, almost like they are afflicted with what they can give upon others, though it still functions, and is lighter than the usual black, as if undead. They also are given black sclera and irises of any colour. They tend to have features related to the dead which grow naturally. Their fingernails are also a cloudy, milky white. The user also has rather sharp fingernails that emit an extremely venomous substance that can cause necrosis in a small area where pierced, travelling through the blood. This quirk essentially causes cellular death to the skin it touches depending on the technique. As the cells are dead, only the initial infection hurts, but after that the area becomes numb due to the nerve endings also dying in that particular area. Limitations: – The venom is only able to affect living beings. Furthermore, it only works if the venom can enter the blood system, scratches that don’t break the skin will not cause necrosis. Furthermore, if the initial infection is cut out, it won’t spread further. Once fully spread however, the necrosis is treated as medical personel would, debridgement and so forth. As the venom generates naturally over the fingernails, it is possible to run out of it. Should the user strike once with a finger then that particular fingernail must refill its venom, taking two turns, otherwise they’re just scratching or piercing with little to no effect. When going over the limit, the user experiences soreness around the fingernail area with a -3 stamina penalty for two posts. |
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8:14 PM Jul 11




