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- Posts:
- 85
- Group:
- People
- Member
- #274
- Joined:
- Jun 4, 2017
- Country
- United States
- Discord Name
- Valkyron#3256
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| Name: Adeline Kin Age: 20 Gender: Female Ethnicity: Japanese-Caucasian Affiliation: Bounty Hunter Renown: 0 Fame: 0 Infamy: 0 Bounty: 0
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The Character
Height: 5'6 Weight: 130 lbs Hair: Red Eyes: Gold
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Image two
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General Appearance: Standing at five feet and six inches tall and weighing in at one hundred and thirty pounds, Adeline is a rather slim figure, having very minimal in terms of curves. However, this is due to her own actual body type, as she is a fairly toned person in terms of her musculature. However, one of the most notable parts of Adeline's body is her blood red hair, which is rather wild and untamed, going down to about her waist when kept in its usual hairstyle. However, should she keep it in a ponytail, it goes down to about the middle of her back. It should also be noted that Adeline has two silver stud earrings: One in each ear.
| Clothing: Most of the time, Adeline seems to wear mostly rather masculine clothes, almost all of which are in men's sizes. As such, a lot of her outfits fit rather loosely, and come in fairly neutral colors, usually being either gray or black. However, she does have colorful clothes. Most of her jeans come in dark blues and occasionally even light gray's and dark blacks. As a rule of thumb, Adeline's clothes seem to be anything that makes her gender harder to discern, while also allowing her decent amount of freedom to wound herself for the use of her quirk. In the future, she plans to wear a black jacket atop a gray button up shirt with a bow tie in a similar black color as the jacket, with slim fitting black jeans, combat boots, fingerless, metal knuckle plated gloves, and a set of arm guards that will allow her to store small knives and even wire. For now though, she only really wears her casual clothes.
| Personality: When people are asked to describe Adeline in one word, there tends to be two that come up with the exact same frequency: Confident and Arrogant. In truth, Adeline is more easily described as Confident. Unfortunately, she puts far too much confidence in her own abilities, and comes off as rather Arrogant when talking about herself. However, she is still a very kind person, willing to listen whenever someone else is talking, and showing a rather surprising amount of compassion for someone who has such a grisly quirk.
Most of the time she is actually rather calm, being there for people when they need it. Of course, she can be rather sadistic, getting a really large amount of enjoyment out of fighting against others, which is partly why she has become a bounty hunter. Generally, she seems to be a very levelheaded, confident person, and typically is enjoyable to be around, doing her best to cheer up people who are down.
| Color Code: Bloody Screaming (#89394E)
| Quote(s): "What, did you think hurting me would bring you closer to a win? Pfft. How silly. No, hurting me only makes it easier for me to beat the shit out of you." "Hey, don't worry. Everything's going to be fine. We're gonna hunt down the bad people who did this to you, and we'll make sure they face justice."
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History:
History: Born and raised in Tokyo, Adeline Kin had a very..mixed childhood. Before her quirk manifested itself, Adeline was a very popular child, having friends of all kinds, and being considered to be one of the cooler people in her school. However, that changed the day her quirk manifested itself. That day, she and a handful of her friends had been messing around on a playground. Most all of the people that were with her had manifested their quirks.
One of the boys that Adeline was friendly with manifested the ability to generate and emit Neon light, something which made him quite the interesting sight. Another friend of hers became able to generate endless amounts of confetti. And Adeline's closest friend at the time became able to generate red or blue bubbles. None of them had really said anything about her not showing any signs of her quirk yet.
But, eventually, Adeline fell out of a tree, slicing part of her arm open on the trunk, a massive amount of blood was emitted, crystallizing and hardening extremely quickly and catching her. This of course led to her losing all of her friends, the creepiness of her quirk being the catalyst for this. Surprisingly, this didn't shake her confidence at all. Instead, it only convinced her to work harder to make friends.
Over the course of several years, she eventually convinced people that she wasn't any different than she had been before, and showed that fact by showing off all the cool things she could do with her quirk. Eventually she regained a handful of her friends, but they were a touch more jealous of her. She seemed to have so many different applications to her quirk, and as such, they all assumed that she would have been able to get into any school she wanted, and any heroics class in those schools.
Strangely enough, she didn't decide to go to U.A. Instead, she decided to go to a smaller school. She did do quite well in the practical application for her chosen school's heroics class..at first. Eventually however, she found herself suffering from the effects of too much blood loss, and passed out entirely. When she woke up, she was in the school's infirmary, her wounds all patched up and a IV bag hanging by her bed. She was eventually told that while she had done well in the practical exam, her inability to finish the exam made her ineligible to join the heroics class.
Admittedly, she was rather disappointed, but took the assignment to general education in stride, practicing to get better and better with her quirk as she went through her schooling. Unfortunately, she was also left with no way to get into the licencing exams. It has now been two years since she graduated, and she has decided to try and do the job of a hero without actually having a licence, hunting down villains and trying to make sure that they end up getting the justice that they deserve.
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Combat, Stats & Earnings:
Combat: In terms of Combat, Adeline can be very easily considered to be reckless, not really paying much mind about avoiding getting wounded. This is because she actually very heavily relies on her quirk. She has some level of hand to hand combat knowledge and knifeplay, and can even somewhat reliably utilize flexible weapons like whips or wires without injuring an ally. However, by far she puts the most faith in the abilities of her Quirk.
When uninjured, her focus tends to be on keeping herself at a moderate range, utilizing anything that can be thrown to distract an opponent long enough for her to deal some level of damage to herself. After that is done, her combat is very much a flowing type of battle, being focused mostly on keeping control over the fight no matter what range she's at. Thankfully, her ability to generate massive amounts of blood makes things far easier than normal, allowing her to create walls, weapons, and even modify the properties of her blood to make things more deadly, as she can manipulate every single property of her blood. As such, her battle style can definitely be described as "do whatever works."
| Cash: 800
| Overall XP: 174
| Earned XP: 44
| Remaining XP: 0
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| Stats: |
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| Speed: | Power: | Accuracy: | Stamina: | Control:
| D- (43)
| D- (43)
| D- (43)
| D- (45)
| D
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Limit Pool: 25
Enhancements and Quirks.
Enhancement points: 5 EP Enhancement Points Remaining: 0 EP Enhancements:
Hero Body Ability: With this advancement a character is able to reach as high as "B+" Stamina.
Noumu Body Ability: With this advancement a character is able to reach as high as "A+" Stamina. Requires: Hero Body.
Mighty Might Ability: With this advancement a character is able to reach as high as "B+" Power. Licenses: N/A Quirk mastery's:
Master of Control: Elite Ability: Thanks to endless training, you have become a Master of your own Quirk. Your attacks can now beat out those that match it instead of canceling out. (Unless the user has this enhancement as well.) You are now capable of breaking material one rank higher. (D Rank Elite can break D Rank Materials.)
| Quirk |
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| Name | Tier | Description | Bloody Scream
| Tier 2
| description Ability: Bloody Scream is the ability to both generate a surplus of blood and manipulate it and it's properties. This allows the user to both harden, crystallize, and return blood back to its liquid form. A fringe benefit of this is that it makes it a tad harder to die of blood loss given that they can generate more.
Limitations: Bloody Scream may not turn blood into a gaseous form, as it requires and open cut for the user to let the generated blood out. The user may not control anyone's blood but their own.
Blood that the user is no longer in physical contact with may not be controlled and the spilled blood will have to be touched again to be manipulated.
If unconscious the user will bleed as a regular person would without more blood being generated to take its place. If this ability is overused the user will start to feel the effects of blood loss and become woozy. When going over the limit, the user of this quirk suffers a -3 stat grade debuff in power for 2 Posts.
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Proof Of Adeline's Quirk Roll
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Techniques
Technique points: 40 Technique points spent: 40 Technique points remaining: 0
| Techniques |
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Hunting Scream (D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: A technique that Adeline created based off of the name of her quirk, Hunting Scream requires Adeline to bite the inside of her cheek until blood is drawn. After this, she allows a second for the blood to make contact with her tongue. After this, she opens her mouth and screams, massively increasing the amount of blood in her mouth as she does so to create a veritable wall of rapidly crystallizing blood that whirls and dips in a very similar way to the fire breath of a dragon. This is unfortunately a rather short ranged attack, as she can only channel so much blood through her mouth.
| Hunter's Edge (D) T.P Cost: 5 Limit Cost: 10 Type: Material Breaker, Offensive Range: Short Stats: N/A
| Description: A very simple technique, Hunter's Edge is utilized by Adeline slicing her right palm open with her knife and swinging the hand towards her target, creating a whip of blood that has a razor sharp edge. This technique is capable of breaking up to D-Rank materials.
| Hunter's Pride (D) T.P Cost: 5 Limit Cost: 10, 5 per post Type: Bind Range: Short Stats: N/A
| Description: A rather interesting technique, Hunter's Pride l is utilized in a similar manner to Hunter's Edge, with Adeline slicing her right hand open with her knife. Once that is done, she thrusts her hand out towards an opponent, generating enough blood to manipulate into four six inch wide tendrils of blood which attempt to wrap around the opponent, two of which attempt to bind the legs together, while the other two attempt to pin the arms to the side. The Tendrils then crystallize, making it impossible for the target to move, unless they pay 1.5x the cost of this technique to break free.
| Hemoglobic Armor (D) T.P Cost: 5 Limit Cost: 10, 5 per post Type: Armor Range: Self Stats: N/A
| Description: An armor technique that Adeline uses when she absolutely needs some extra defense, Hemoglobic Armor allows Adeline to coat herself in a very thin layer of hardened blood. This armor is capable of defending against D-Rank or Weaker attacks.
| Hunter's Shot (D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: A very simple technique, Adeline gathers blood from any wound on her body, then launches it in a crystallized from the wound with as much force as she can muster. Typically this is done by slicing open the palm and allowing the blood to surround her hand to be launched away with a punch, the blood crystallizing into needles of blood as the spherical shape is broken. However, this process can be modified to work with any wounded location. The end result is always the same: many small needles of crystallized blood being launched away from Adeline.
| Haemic Blade (D) T.P Cost: 5 Limit Cost: 10, 5 per post Type: Offensive Range: Touch Stats: N/A
| Description: A rather interesting technique, Haemic Blade is initiated by Adeline cutting the palm of her dominant hand, and then grasping her knife in it. This then allows Adeline to wrap the blade in crystallized blood, turning her knife into a sword. This gives Adeline's Knife the ability to withstand one material breaker technique of D-Rank strength without actually breaking, while also giving her a long blade to attack with.
| Hunter's Cannon (D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: A technique in a similar vein to Hunter's Edge, Adeline once again must cut open her palm to utilize this technique, the wound itself immediately crystallizing over while Adeline also generates a massive amount of excess blood before thrusting her hand outwards, the crystallized wound shattering outwards, launching shards of blood along with a highly pressurized stream of blood.
| Hunting Claws (D) T.P Cost: 5 Limit Cost: 10 Type: Offensive Range: Short Stats: N/A
| Description: Yet another hand based technique, Adeline uses hunting claws by creating a very minor slice across the pads of her four main fingers, generating an excess amount of blood before flinging her hand in any direction while the fingers are hooked like claws, the blood crystallizing and being launched away from her as several sharp sickles of crystallized blood.
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| Gains and Losses |
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Edit Log: | Date | Information | | Date of edition to the application | Why was the edit made?
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Edited by Valkyron, Oct 28 2017, 06:03 PM.
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