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Van
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Oct 6 2017, 10:18 PM
Post #1
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☢️☢️☢️☢️☢️☢️☢️☢️☢️
- Posts:
- 484
- Group:
- World Builders
- Member
- #730
- Joined:
- Oct 1, 2017
- Country
- Russia
- Royalty Ranking
- Herr Loyal Memesmith
- Discord Name
- van
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| Name: Tony Age: 15 Gender: Male Ethnicity: (Caucasian/Asian) Affiliation: U.A. Renown: 2 Fame: 1 Infamy: 1 Bounty:N/A
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The Character
Height: 5'10"
Weight: 125
Hair: Bald
Eyes: Bright Blue
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General Appearance: Tony has a muscular build, something he doesn't shy away from showing with his choice of clothing; that of a loose black kimono. He isn't overly tall but sits at just a bit above average at 5'10". Often he looks like a monk, due to his bald head and bizarre clothing. He generally possesses a kind demeanour, but can be more wild and reckless when he gets excited.
| Clothing: Tony generally wears a black kimono with a sash around his waist, akin to that of a black karate gi. He wears dark azure Buddhist prayer beads around his neck and his wrist.
| Personality: Tony is free spirited and wild, a result of his upbringing in a forest. He finds the opportunities in situations rather than dwelling on failure, opting to be positive much like a child. He also possesses a wanderlust and a desire to experience new things. While he can be naive, he is acclimated to problem solving and and observes situations in a rational way. Tony isn't completely acclimated to interacting with others in a social setting, and can be a little oblivious to what others think.
| Quote(s):
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History:
History: As a baby, Tony was abandoned in a forest, somewhere on the island of Japan. On his own, he likely would have died, but a nearby hermit encountered him while walking back to his home. The hermit, an old monk, had left civilisation, refusing an old folks home, in order to meditate in seclusion. The appearance of this child would ruin his isolated lifestyle, but to leave this child to it's fate would go against his base principles, so he picked it up and went back to his home, cleaning it in a nearby stream and taking care of it. As the years went on, the young baby became a boy, and the boy grew into a young adolescent.
One late evening, he walked down walked down a forest path, wearing a light green robe, his hands in his pockets. Following him were 2 glowing orbs. After some time, he reached a house. It looked ancient, various flora growing around it, the grass in the area went up to the young man's knees. The front door had ivy growing on it, as if no one had opened it in a long time. Tony went past the door and around the house to the back, where there lay a large rock with a name engraved on it. Tony walked in front of it, getting on his knees and kowtowing, holding it for a minute before standing up and looking to the sky. After another minute, he turned around and left, walking back down the path he came. After an hour, he reached a clearing. Tony had occasionally visited the nearby towns in the past, but this time it was different, he was alone, and after taking the step into the world, he could never turn back. Giving the forest one last glance, he stepped out into the open, ready to embark on a journey.
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Combat, Stats & Earnings:
Combat: Tony didn't learn any formal way to fight, but his time hunting animals in the forest had taught him how to be patient, and pay attention to his surroundings, being a quick learner.
| Cash: 12200
| Overall XP: 371 (130 + 241)
| Earned XP: 241
| Remaining XP: 6
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| Stats: |
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| Speed: | Power: | Accuracy: | Stamina: | Control:
| 110 (C-)
| 110 (C-)
| 35 (D-)
| 110 (C-)
| C
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Limit Pool: 40
Enhancements and Quirks.
Enhancement points: 7 Enhancement Points Remaining: 0 Enhancements: Double Whammy (4EP)
| Enhancements |
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EP Name
| Cost
| Description
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Spirit Targeting
| 0
| Due to his practice, the quirk ranges of Tony's incarnate spirits are effectively increased by 2 meters while Tony is standing still.
| | Double Whammy - Phantom Power | 4 EP | Ability: The power has been with you all along, lying dormant within. This character has awakened the power of a second Quirk and has become a legend among heroes.
Limitation: The awakened quirk varies depending on your Initial Quirk. Special: You may create one custom double whammy quirk, only two of your Characters may have this Enhancement.
| | Auspicious Quirk Mutation - Spirit Mafia | 3 EP | Ability: You were born with greater purpose. As you have grown, the seemingly different abilities and quirk organs begin to change. This is physically excruciating for all this happens to and is heard of to last upwards of one week; however, the outcome pays in dividends.
Requires: Double Whammy Special: You may create one custom quirk using your double whammy quirks, only one of your Characters may have this Enhancement. Your combined quirk replaces your two previous quirks. You receive a full technique wipe and the ability to create new ones for your combined, mutated quirk. This needs moderator approval, and a mod will work with you from start to finish of this process to create a customised, unique and balanced quirk without parallel.
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Licenses: None Quirk mastery's: None
| Quirk |
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| Name | Tier | Description | Spirit Mafia
| AQM
| description Ability: - Tony's two quirks - Spirit Tamer and Gatling Gun - have fused into one quirk packed with more than enough firepower for one man. As a result of the two quirks fusing; the spirits have taken on the appearance of people in suits carrying Tommy guns, each a foot in height. All spirits (including spirit bodies) now take on an azure colour and have a faint glow, as well as being translucent like before. The spirits are now able to fire their guns, with any techs involving the firing of said guns having a 1.5x multiplier to range. Number of Spirits D = 2 C = 5 B = 10 A = 15 S = 20
As before, 1 spirit out of every 5 spirits manifests a permanent "spirit body", gaining stats 1 letter grade lower than Tony' control. Thanks to the fusion of the two quirks, their appearances have changed. The spirit body is always that of a human sized mafia member, sharing a theme of wearing suits and smoking cigars, as well as carrying varied weapons. The weapons differ depending on spirit and manifest alongside them. The spirit bodies are more opaque than regular spirits. The fusing of quirks has deepened their individuality and allows for one stat to be raised by 2. The weapons are not independent items and count as the spirits themselves, the same applies for lesser spirits' Tommy guns.Tony's gatling organs in his arms are no longer there, having receded away to allow for another functionality; spirits are now able to freely merge/fuse with Tony's body and be stored within him. They can partially pop out of him and attack from there if need be. Limitations: - As before, spirit bodies are deeply bound to the user's own spirit, so upon taking fatal damage, it disperses and must slowly reform from the user's spirit, causing exhaustion, -1 in Strength and - 1 in Stamina for 2 posts (the loss of consecutive spirit bodies doesn't stack, but extends the debuff duration by 1 post). The deepening in connection between spirits allows a better regeneration than before, thus, spirit bodies can regenerate after 6 posts, but this counter restarts if the user goes over the limit during it. Going over the limit causes -2 to Speed, -1 to Stamina and Strength for 2 posts. |
| Spirit Body 1: Kinzoku |
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| Stats: |
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| Speed: | Power: | Accuracy: | Stamina:
| D
| C-
| D
| D
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Double Whammy Roll AQM Link Techniques
(For more on techniques see here)
Technique points: 70 Technique points spent: 35 Technique points remaining: 35
| Techniques |
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Spirit Smash (D) T.P Cost: 5 TP Limit Cost: 10 LP Type: Offensive Range: Short Stats: N/A
| Description: Tony orders his disincarnate spirits to rush towards a location at high speeds, smashing into any enemies or objects there. Depending on the situation, they can morph in shape to an extent, but a change in size will cause a change in hardness accordingly. Ex: 2x size would cause 1/2 hardness
| Spirit Swarm (D) T.P Cost: 5 TP Limit Cost: 10 LP Type: Offensive Range: Short Stats: N/A
| Description: Tony orders his disincarnate spirits to form a cyclone around a target, intermittently charging in and striking the target. Requires upkeep to maintain.
| Gattling Gun (D) T.P Cost: 5 TP Limit Cost: 10 LP Type: Offensive Range: Short Stats: N/A
| Description: Tony unleashes a barrage of bullets, dealing D tier damage and reaching up to 5 meters.
| Spirit Shield (D) T.P Cost: 5 Limit Cost: 10 Type: Defensive Range: Short
| Description: One of Tony's spirits morph into a shield shaped object, taking on an oncoming D rank attack.
| Spirit Spear (D) T.P Cost: 5 Limit Cost: 10 Type: Material Breaker Range: Short
| Description: Tony sends a spirit shooting towards a target, the spirit taking the shape of a spear in order to pierce through objects.
| Blitz (D) T.P Cost: 5 Limit Cost: 10 Type: Buff Range: Self Stats: +2 Speed
| Description: Tony focuses his mind and tenses his leg muscles to move faster.
| Harden (D) T.P Cost: 5 Limit Cost: 10 Type: Buff Range: Self Stats: +2 Stamina
| Description: Tony braces for oncoming attacks, tensing the muscles in his body to take more hits.
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Edit Log: | Date | Information | | 2017-10-21 | Added Gains
| | 2017-10-21 | Added Gains
| | 2017-10-30 | Added Gains
| | 2017-11-20 | Added Gains
| | 2017-11-22 | Fixed Garbo Tech Spelling
| | 2017-12-17 | Added Gains
| | 2018-01-01 | Changed FC
| | 2018-01-02 | Added Gains + Myu's EP
| | 2018-02-20 | Added Gains
| | 2018-05-06 | Added Gains
| | 2018-05-12 | Added Gains
| | 2018-05-15 | Added Gains
| | 2018-06-01 | Added Gains
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Edited by Van, Jun 30 2018, 04:30 PM.
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Van
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Oct 6 2017, 10:32 PM
Post #2
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Van
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Oct 10 2017, 03:44 AM
Post #4
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