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Plaster
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Topic Started: Aug 18 2017, 11:21 AM (317 Views)
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Claiyr
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Aug 18 2017, 11:21 AM
Post #1
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Plaster | Ability: The user is able to manifest Butterflies from the markings all over their arm, the Butterflies have a flower like texture to them and are appear in all sorts of colours with a pearlescent sheen to them. They follow the orders of the user in a hive mind-like manner.
The Butterflies act like plasters and are able to increase the regenerative rate of a wound it attaches on. Because of their healing properties the user gains First Aid Enhancement from the Medical License tree for free
After healing the wound the Butterfly’s energy would fade away, and they would wither away into glitter dust, the Butterflies can only heal wounds as big as they are, a single Butterfly being 6 inches, any wound bigger than that would require more Butterflies. They are also better at healing external wounds than internal ones, like a gash on someone’s arm compared to a broken bone, as they work from the outside.
The Butterflies have to be within 10 meters of its user, 300 at C- rank
The Butterflies speed are determined by the users speed, matching it.
Number of Butterflies are determined by control rank E-Control: 5 Butterflies D-Control: 10 Butterflies C-Control: 20 Butterflies B-Control: 40 Butterflies A-Control: 80 Butterflies S-Control: 160 Butterflies
Limitations: The user is born with butterfly markings all over their body mainly arms.
Over use of this quirk would result in a over-sensory reaction and would cause the user to black-out. (+2 speed and -2 power, till 5 additional Butterflies over the limit are manifested in which the user blacks out and would not be able to participate till the end.)
The Butterflies are also fragile and easily destroyed with force, when not attached. |
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DrPancakeMD
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Aug 22 2017, 06:12 PM
Post #2
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I really like the idea of this Quirk, but there are a few issues here.
- E-Rank Control means having absolutely no control over one's Quirk, so that little graph should start at D-Rank.
- The range of one's Quirk is determined by their Control rank, which would also mean that treating one person will allow for a longer range than treating multiple.
- For the Limit Break, I'd suggest having them simply black out until touched by another person, and maybe have -2 Speed for two or three turns.
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