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Channeled Flow
Topic Started: Aug 9 2017, 05:35 AM (414 Views)
RoaringHate


Channeled Flow

Ability: - The user of this quirk is given the gift to direct and apply his own force and force applied against him. The user through direct contact is able to direct and redirect forces, offensively the quirk can be utilized as a object or person is attacked the user can channel where the impact takes effect upon the object or person, and defensively when a force is directly applied to the user can channel the opponents own attack back at them.

A permanent appearance change is caused by this quirk, as the users hair smoothly flows upwards in a gentle motion at all times.

Limitations: - The quirk is restricted by direct contact between the user and the target or attack making it a close range option at best.

The quirk in it's base state can only redirect phyical attacks by channeling it back at the user from what they can see and react to from the front.

A certain stance has to be taken with the different types of forces used against the user. With emissions the user must reroute the flow with two fingers arched and and back out the other arm in the same position, as with more blunt attacks such as a punch to reroute the force the attack must be met with a open palm and redirect to the same path, the same with the users leg position. If the user over expends their quirk they are impacted by harmful side effects due to their flow being disrupted and thrown off balance, causing a -2 stat debuff in accuracy and a -1 stat debuff in stamina for two post.
Theme
Edited by RoaringHate, Aug 16 2017, 08:14 PM.
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Ronziggy
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Trash
So you cant get hit by ant attacks essentially?
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RoaringHate

Not really, I should have explained it better basically should be just phyical attacks can be redirected, you are hit by a force and than channel that through your body and back out to redirect it. Should I add a certain way or a better limit to that?
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RoaringHate

Alright so what should I edit/change and how?
Edited by RoaringHate, Aug 9 2017, 09:24 PM.
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Prophet Misfit
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The quirk has similarities to a quirk we already have, Kinetic Shift. We've decided to deny this quirk because of those grounds.
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