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- Posts:
- 323
- Group:
- People
- Member
- #24
- Joined:
- Aug 10, 2016
- Country
- Portugal
- Discord Name
- Pep#3927
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| Name: Homura Fubuki Age: 15 Birthday: October 29th (Scorpio) Gender: Female Ethnicity: Japanese Nationality: Japanese Affiliation: U.A. Student; Class 2-A Fame: 6 Bounty: N/A
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The Character
Height: 4'10'' Weight: 91 lbs Hair Color: Black Eye Color: Brown
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Full Body
Homura & Tsukiko (with Yami)
Idol Trio (Homura, Tsukiko & Hiroko)
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General Appearance: Wide and happy-looking brown orbs shape her features along with a small and thin nose, smooth and pale skin completing the looks of almost pure innocence. One can say her smile is rather contagious, endearing in its form and as white as snow. Her face is small and round, and her hair is normally shaped into a unique hairstyle; two braids on each side, tied into a bun with a red-colored braided cord. Short and skinny describe the rest of her frame.
| Personality: You could say Homura is quite the social and friendly person, one who adores interaction with people and gauging their reactions in pure curiosity. Trustworthy and reliable are two words which can also describe the young Fubuki. As long as she gets to know you and gets to know your goals and dreams in life, she will probably end up finding the need to help you in any way she can, wanting to see you succeed, and she will never ever have the intention to disappoint or stab anyone in the back. This teenager also has a strong will, assertive in every way possible, confident about her own actions and wanting to force herself to the limit, normally ending up in her being extremely active in almost all sorts of activities, thus also making her somewhat competitive in those specific occasions. Wanting to use her quirk for good shows that she also has a kind and generous heart. She worries too much about how other people feel, how certain words she may have transmitted to them could have been negatively affective.
She can be envious of people, especially when she fails at a certain thing and sees the others succeed, mostly bringing her to a temporary state of demotivation. She also dislikes passive people, people who stand around lazily and do nothing to change what's wrong as well as liars, especially ones who aren't honest towards her. At times, if she's truly attached to another individual, she can develop jealousy when others approach them, specifically in a deary manner, like with the use of informal honorifics.
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History: Very lazy writing. For now. I will make a complete reconstruction in the near future!
Everyone has their own dark backgrounds and Homura is not an exception. Not like this one is anything to be amazed or shocked at, or simply too pitiful. After all, the now teenager's childhood troubles probably happened to many other poor youngsters. Due to that, it's not something she's going to share so often, it's something she might as well keep hidden within herself and her family so it won't also affect the others around her which may have suffered the same kind of fate or gone through the same moment in their personal lives.
Now onto other things.
The Fubuki family. One which isn't too famous, even in Japan, but one which possesses a vast number of important ancestors, all of them made into heroes. Most of them only reached local fame, one or two reaching national fame, but all warriors of the society which came in and left way too early even after reaching their prime. The reason for that is still unknown, even for the multiple descendants which made their way into the world and chased the same kind of dream and attempted to fulfill the same family will.
In the midst of it all, there is a certain individual.
A certain member who is still way too young to achieve anything big, but someone who still has a long way to go. One who has been gifted something special, something unique. One who holds what is called by most a 'hybrid' quirk; Half-Hot Half-Cold. Born from parents who could each manipulate fire and ice, she wields the Winter in one hand and the fires of Hell in the other.
Her name is Homura Fubuki, potentially a future marvelous hero.
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Combat, Stats & Earnings:
Combat: Luckily for her, being in a family which has a history of heroics, one which carries a long line of ancestors who were heroes during their time, she has been trained since a young age in the form of combat, more precisely Judo and Karate, in order to gain some self-defense. Though, nowadays, there are not so many teachers in her family and so she is mostly seen training alone, not wanting to put much trust in other unknown dojos out there. At least yet.
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| Cash: 765
| Overall XP: 415
| Earned XP: 285
| Remaining XP: 0
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| Stats |
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| Speed: | Power: | Accuracy: | Stamina: | Control:
| 110 (C-)
| 70 (D)
| 110 (C-)
| 125 (C-)
| C
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Limit Pool: 40
Enhancements and Quirks.
Enhancement Points: 8 Enhancement Points Spent: 4 Enhancement Points Remaining: 4
| Master of Control: Elite |
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| Tier | Description | 2 EP
| Description: Thanks to endless training, you have become a Master of your own Quirk. Your attacks can now beat out those that match it instead of canceling out. (Unless the user has this enhancement as well.) You are now capable of breaking material one rank higher. (D Rank Elite can break D Rank Materials.)
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| Winter's Come |
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| Tier | Description | 2 EP
| Description: Everytime Homura uses the cold part of her quirk, it affects her body, potentially causing frostbite unless she is able to regulate her body temperature. After relying on her ice so many times, the effects it produces grew more and more intense. In return, each turn she uses that same element in any way, shape or form, it not only affects her, but also her surroundings, automatically causing the vicinity's temperature to lower down drastically, enough to wear down anyone exposed to it as well as cause the same frostbite effect.
The range of this always depends on Homura's Control rank.
D-Rank: AoE Melee C-Rank: 4 meters AoE B-Rank: 6 meters AoE A-Rank: 12 meters AoE S-Rank: 25 meters AoE
Anyone caught by this effect suffers a -2 debuff in Stamina and -1 in Speed. If Homura doesn't regulate her body temperature after one turn, she will freeze over and be immobile for two posts. The same rule applies to the people caught by the cold, though they don't freeze and become immobile, only slowed down even more, increasing the debuff in Speed by an extra -1 each round they stay within the area-of-effect.
If Homura uses the hot part of her quirk, the enhancement's effect is broken. Freeform doesn't activate or break the enhancement's effect.
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| Quirk |
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| Name | Tier | Description
| Half-Hot Half-Cold
| Tier 1
| Description Ability: The user is blessed with the innate ability to generate and manipulate ice and fire at will. The user's right hand wields the Winter and the user's left holds the fires of Hell.
Limitations: The user must regulate their body temperature and keep it even. After using their ice abilities in a single post (not a single tech), they must then use a fire-based quirk to balance it out in the next post. If the user breaks this using their ice ability, they will freeze over and be immobile for one post. If the user breaks this using fire, the character suffers heat exhaustion and can't muster a single technique for one post.
Breaking the limit will cause the user to suffer -4 stats in Stamina and -1 in Power for three posts.
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Techniques
Technique points: 70 Technique points spent: 70 Technique points remaining: 0
Half-Cold
| Freeze (C) |
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T.P Cost: 10 Limit Cost: 15 Type: Bind Range: AoE Medium (8 meters) Stats: N/A
| Description: Homura is able to congeal about any surface by simply placing her right hand and/or foot on it. With this technique, she allows the ice to spread quickly around her in a medium-sized radius, freezing and trapping any opponents who dare to stand in her surroundings.
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| Ice Wall (C) |
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T.P Cost: 10 Limit Cost: 15 Type: Defensive Range: N/A Stats: N/A
| Description: Chills run through Homura's right hand as she plants it to the ground, using the ice generated in it to raise a large wall which protects her and any nearby allies from incoming attacks. It is capable of defending against C-Rank or lower techniques. This wall is 2 meters (6'7 feet) tall, 3.5 meters (11'6 feet) long and 2 meters (6'7 feet) thick.
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| Frosty Arrow (C) |
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T.P Cost: 10 Limit Cost: 15 Type: Material Breaker Range: Medium (15 meters) Stats: N/A
| Description: After generating a decent amount of ice in her right hand, a simple sweep of that same limb is enough to release a wave which takes the form of a large arrow, blasting in the direction of the target. The head of the projectile is so big and sharp, it is capable of breaking through materials of C-Rank or lower.
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| Wave Stream (C) |
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T.P Cost: 10 Limit Cost: 15 Type: Bind Range: Medium (15 meters) Stats: N/A
| Description: Through her right hand or foot, Homura is able to form a constant stream of spiky ice waves which she can control to continuously chase after the opponent at a rapid pace. In case it reaches the desired target, the wave clings onto the foe's body, before starting to freeze and bind them in place.
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| Cold Armor (D) |
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T.P Cost: 5 Limit Cost: 10 Type: Armor Range: Self Stats: N/A
| Description: Using the ice generated in her right hand, she applies it against herself and allows a big shell of ice to cover her entire torso and legs, capable of defending against D-Rank or weaker attacks.
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| Blue Surfing (D) |
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T.P Cost: 5 Limit Cost: 10 Type: Buff Range: Short (5 meters) Stats: +2 Speed
| Description: This technique allows Homura to move much faster across the battlefield, compensating for her lack in such area. It's used if wanting to avoid a faster opponent or simply to reach another in less time than normal. Using her right hand, the girl continuously freezes the ground in front of her in the form of waves, allowing her to stay on top of them and surf along the way, eventually buffing up her speed.
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Half-Hot
| Scorching Flames (C) |
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T.P Cost: 10 Limit Cost: 15 Type: Offensive Range: Medium (15 meters) Stats: N/A
| Description: An immense amount of scorching hot flames is generated along Homura's left arm and by extending it towards a certain target, she is able to shoot them out. Elongated exposure to the flames will cause 2nd degree burns on an opponent, burns of 1st degree if it's only a glancing blow.
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| Burning Fist (D) |
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T.P Cost: 5 Limit Cost: 10 Type: Offensive/Buff Range: Self Stats: +2 Power
| Description: The fires of Hell from her left hand are generated and then manipulated for fiercer power, enveloping her whole limb. With this technique, any punch used with that hand of hers will deal extra damage to the opponent, including a burning effect. Better not be touched by it!
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| High Temperature (D) |
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T.P Cost: 5 Limit Cost: 10 Type: Debuff/Supportive Range: AoE Short (2 meters) Stats: -1 Stamina
| Description: By sweeping her right arm to one side or the other, Homura's created heat begins to fill a small area around her in a faintly boiling cloud, slowly making her opponents tired due to the eventually unbearable high temperature. Though, the Fubuki says that the main goal of this technique is to regulate her own body temperature after she uses the opposite arm, as it is not as dangerous as Scorching Flames or Burning Fist.
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Edit Log: | Date | Information | | July 10th 2017 | Added gains from '420 Member' event.
| | July 26th 2017 | Added gains from 'Hot Books and Cold Girls' thread.
| | August 20th 2017 | Added gains from 'The Catch-Up Game' thread.
| | September 3rd 2017 | Added gains from 'A Tale of Lovely Catnaps' thread.
| | September 3rd 2017 | Added new and upgraded techniques. Link to the approval here.
| | September 3rd 2017 | 'Hero Suit: Garment of the Fubuki' purchase.
| | October 1st 2017 | Added new enhancement! Link to the approval here.
| | October 7th 2017 | Added gains from U.A's Sports Festival.
| | October 31st 2017 | Added gains from 'Questions Abound' thread.
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Edited by Tatsu, Apr 9 2018, 10:59 PM.
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