|
- Posts:
- 939
- Group:
- People
- Member
- #202
- Joined:
- Apr 16, 2017
- Country
- United States
- Best Meme
- https://www.youtube.com/watch?v=hhDL3Q86ofY "NIER AUTOMATA T-SHIRTS!"
- Royalty Ranking
- King Nothing
- Scummiest Discord Pleb
- Mothafuckin' Crab
- Best Trash Mod
- RonZiggler
- Discord Name
- FritzingHell
|

| Name: Makoto Komoriya Age: 18 Gender: Male Ethnicity: Full Japanese Affiliation: Hero Renown: 8 Fame: 6 Infamy: 2
|
The Character
Height: Five feet Six inches Weight: 63 KG (Or 138 pounds) Hair: Shaggy cerulean hair which doesn't go down past the back of his neck, but certainly covers the half of his face, most notably covering the eyes. Eyes: Violet Colored Eyes
|
Casual Outfit 1
Casual Outfit 2
Casual Outfit 3
Dress Coat
Winter Clothes, by Minty
UA Uniform 1, by Busty
UA Uniform 2, by Joy
Hero Suit 1, by Ishida1694
Hero Suit 2, by Busty
Makoto's U.A. File Pssst... Right Click and Open Image in new tab to read it in full
|
General Appearance: Makoto has always been a bit of a lanky child growing up, never looking masculine in the slightest. Though his legs might have quite a bit of muscles, the rest of his body seems rather lean. His hair almost always covers his eyes, even when he is flying or hanging upside down because of how untidy he keeps his curly locks, because of his photosensitive eyes.
Another effect of his sensitivity to bright lights is in him keeping out of the sun, his skin has been really pale. And on top of his normal features, because of his Bat-heritage, he has a set of foldable, leathery violet and blue wings, along with a pair of talon-feet which he keeps covered in boots most of the time due to the feeling of walking on sets of claws being rather uncomofortable. One last bit of special additions is his extra sharp fangs within his mouth.
Because of his actions during the Gym Fire in the thread 'Bat Stuff,' Makoto left the situation with a savage scar on his back. A section of his upper right back, larger than the size of a normal hand was a deeper shade of skin tone, indicative of being a severe burn scar.
| Clothing: On a normal day, Makoto tries to cover up his body as much as possible, which is why he wears a black, skin tight bodysuit over his entire body, which covers every part of his body except for anything above the neck. On top of this he wears a very odd zip-up hoodie which slides down his shoulders, being held up by little straps which keep it on his chest. Then to add onto the casual wear, he wears a pair of violet jeans along with specially made black boots which have an interior perfectly shaped to keep talon-feet rather comfortable.
| Personality: Normally, Makoto is rather reserved, keeping quiet to himself as he had been messed with by the other kids for how he was a shut in. Always reading when other kids went outside to play recess, even though most of the kids knew that Mako didn't like being out in the sun that much. So having a bit of distrust, Makoto tries to keep away from complete strangers unless necessary. Though, once others get all close and personal they actually learn he's a bit of a chatterbox, despite how half of what he talks about is complete and utter ramblings. And it is rather easy to get him flustered, as he gets easily surprised and distracted... Especially when it comes to insects, as he can't help himself when around them, as he needs to eat them!
He is a studious kind of kid who has his own kinds of morals, where he sees some villainous actions as being okay if handled the correct way. To make an example, if someone stole for pleasure then they would be villainous jerks, while people who steal to provide for others because of horrid circumstances may lead him to looking over such acts and even assisting them in a proper manner until their life goes back to normal. Makoto believes in a justice for all even for the villains, as everyone deserves a proper chance. Though, in the end, justice is the proper choice, even if it means taking down those he deems close to him.
| Quote(s): "I'll give you a dollar for the Millipede behind you." "Wait, what!? I-I-I don't know h-h-how to respond to this!" "Justice is not for the few, it's not even for the many. Justice is for all." Trying to add wink at the end of his statement, he quickly realized she couldn't see the wink because of his bangs, which made him stammer a little before uttering out, "wink" and winking again.
|
History:
History: Makoto was born into a rather odd family, in which a particular quirk gets passed down in the family lineage rather easily. At least in the father side of the family, as the Bat Quirk is hereditary to a degree. The mother of the family owns a hot and cold kind of quirk, temperature body she calls it. But she opts not to even use it, as she'd rather focus on the martial arts that she teaches her family and others who were interested. And in this family, Makoto had a rather normal life up until he was around eight years old.
After many decades of heroism, something came upon the father of the family, Tenma Komoriya, who had been the strongest of the Bat X-form quirk users in the familial line to date. Tenma had fallen victim to his own greed, and in secret started acting as a villain in order to increase in his own wealth. Seeing his family always bordering the edges of falling into his debt, Tenma couldn't help himself from continuing his dark habit of theft. It was years before he was caught by another hero, who had failed to aprehend him. The worst part about it is that the father was accused of murdering this other hero, whom truthfully died in an accident while trying to pursue the father.
Having a huge criminal background through a series of unfortunate events, Tenma had decided to abandon his family without a word, cutting ties with them so that they wouldn't be affected.... Yet, this was the wrong choice, as the Komoriya family fell even further into debt due to the theft accusations, leaving Makoto to start taking part time jobs on top of his school work in order to keep the family afloat. And even still, their funds dwindled gradually as less people came to the Komashiya dojo, because of the relations to such a villain!
At the edge of despair and defeat, Makoto found one option open to him still, in which he could hopefully redeem himself and his family from the evils their patriarch committed. Becoming a hero in order to provide for the family, to fill the slot in which Tenma Komoriya left... The only problem to that plan was that he missed the entrance exams, which leaves a scrambling Makoto to find a way into U.A., one way or another.
|
Combat, Stats & Earnings:
Combat: Knowing full well of his own limitations, Mako had decided to train himself up in the strongest portion of his body beside his wings, his legs. Along with his normal gymnastics, Makoto from a young age took up some levels of Kickboxing and other forms of various leg-based martial arts, thanks to the connections his mother had. Even taking a couple classes from her own class, but even then he has trouble keeping up with others, so when in actual combat Makoto waits for the perfect time to strike with his leg techniques.
| Cash: 10,560
| Overall XP: 615
| Earned XP: 485
| Remaining XP: 0
|
| Stats: |
|---|
| Speed: | Power: | Accuracy: | Stamina: | Control:
| (C) 160
| (C-) 110
| (B-) 235
| (C-) 110
| (C)
|
Limit Pool: (C) 40
Enhancements and Quirks.
Enhancement points: 10 Enhancement Points Remaining: 1 Enhancements: > None Licenses: > None Quirk mastery's:
Ultrasonar | Ultrasonar |
|---|
| Ultrasonar | 1 | After having practiced with his quirk for many years, the young bat improved the capabilities of his natural-born quirk of being a Bat X-Form. Whenever Makoto uses techniques that make use of his Ultrasound Screeches or his Echolocation, he gains an extra +1 Accuracy stat. |
Double Whammy Double Whammy
| 5 EP
| Ability: The power has been with you all along, lying dormant within. This character has awakened the power of a second Quirk and has become a legend among heroes.
Limitation: The awakened quirk varies depending on your Initial Quirk's tier:
DOUBLE WHAMMY Initial Quirk's TierPossible Double Whammy Tiers
Tier 5Tier 2, Tier 3, Tier 4, Tier 5 Tier 4Tier 2, Tier 3, Tier 4, Tier 5 Tier 3 Tier 3, Tier 4, Tier 5
Tier 2Tier 4, Tier 5 Tier 1Tier 5
DOUBLE WHAMMY COST Quirk TierEP Cost
Tier 26 EP Tier 35 EP
Tier 44 EP Tier 54 EP
Special: You may create one custom double whammy quirk, only two of your Characters may have this Enhancement. |
AQM | AQM |
|---|
| Auspicious Quirk Mutation | 3 EP | Ability: You were born with greater purpose. As you have grown, the seemingly different abilities and quirk organs begin to change. This is physically excruciating for all this happens to and is heard of to last upwards of one week; however, the outcome pays in dividends.
Requires: Double Whammy Special: You may create one custom quirk using your double whammy quirks, only one of your Characters may have this Enhancement. Your combined quirk replaces your two previous quirks. You receive a full technique wipe and the ability to create new ones for your combined, mutated quirk. This needs moderator approval, and a mod will work with you from start to finish of this process to create a customised, unique and balanced quirk without parallel. |
Previous Quirks | Quirk |
|---|
| Name | Tier | Description | Bat X-Form | Tier 3
| Ability: - Your human body has morphed with that of a bat. You are now a Man/Womanbat. You have leathery bat wings that fold down(think archangel mutant). You also have the visual ability of echolocation during day and night. Optional: talons can replaced your feet. Other bat features can be added with approval.
Limitations: - You cannot resist eating insects once seen. You must sleep upside down. The user cannot take flight from the ground. The user is only able to achieve flight while already airborne, meaning they must jump, hop, skip, or make any natural movement to lift their body from the ground initially before being able to fly freely. Bright flashes of light irritate the user a lot. When someone attacks the Bat Quirk User with sound based attacks, they would deal a little extra damage to them (Receive damage with stamina at a -1 debuff for the duration of that attack). When going over the limit, the user is unable to fly for 2 posts, and also gain a -3 speed debuff for two post as well.
| Hot Foot Body Manipulation
| Tier 3
| Ability: This quirk allows the user to ignite their legs into flames, boosting their speed and mobility. Their legs and feet are immune to fire and heat based attacks, but the rest of their body can be affected as any other normal human would be.
Limitations: The user is unable to ignite their legs if their body temperature is abnormally cold. Going over the limit causes a -1 letter grade to Stamina, due to exhaustion and burns reach up to their torso.
Quirk Roll Proof |
| New AQM Quirk |
|---|
Flames of Icarus
| AQM
|
Ability: - The fusion of Makoto Komoriya's two quirks, Hot Feet and the Bat X-form. Makoto keeps his normal appearance of a manbat, what with leathery wings that can completely fold in, his bat like ears, and talon-like feet. He also keeps his abilities of Echolocation during the night and day. However, through a mutation of sorts, Komoriya can now summon flames to coat his entire body, rendering his whole body immune to fire based attacks, boosting his mobility and speed many times over.
His animal-like instincts and body have also undergone an evolutionary leap, allowing him to locate others much more efficiently through echolocation, and also letting his body become more nimble and quick whether in the air or on the ground. Thus the user gains an A+ stat cap raiser in Speed, and a B+ stat cap raiser Accuracy.
On top of this, the synergy between his two quirks brought forth a new ability that Makoto can perform with his voice. Letting out an intense screech, Makoto's disruptive voice can ignite the air in front of him!
Flavor Note: Makoto Komoriya's flames are blue
Limitations: - Just like before, Makoto cannot ignite himself if his body temperature is abnormally cold. And Makoto still keeps the usual characteristics of being a bat, which includes an inability to resist eating bugs, being forced to only sleep upside down, being unable to fly without having some way to create some lift off (hopping, skipping... basically any kind of action that pushes his body into the air.) Bright flashes of light can cause irritability in his eyes, and he still retains a -1 stamina grade resistance against sound-based attacks.
When going over the limit, Makoto cannot fly for 2 posts, and suffers a letter grade debuff in speed and stamina for two whole posts. |
|---|
Techniques
Technique points: 70 Technique points spent: 70 Technique points remaining: 0
| Techniques |
|---|
Echolocation D T.P Cost: 5 Limit Cost: 10 Type: Support Range: Self Stats: +3 Accuracy
| Description: Being one of the Bat X-forms, Makoto has really sensitive ears which can pick up on Ultrasound waves. And having strengthened himself up, Makoto is able to produce these Ultrasound waves and use them to have a better awareness of his current surroundings due to the reverb of his sound bouncing off of objects around him.
| Devilbat Blitz D T.P. Cost: 5 Limit Cost: 10 Type: Buff Range: Self Stats: +2 Speed
| Description: With his full body flame powers, Makoto starts to output small spurts of blue flame bursts all over his body, which are small and pressurized enough to create propulsion for the bat boy, allowing him to move about much more nimbly.
| Devil Time C T.P Cost: 10 Limit Cost: 15 Type: Buff Range: Self Stats: +2 Speed, +2 Accuracy*
| Description: Needing to rely on pure, precise mobility, Makoto unites two of his core abilities to create this effect. Blasting flames out of his body in the direction of his own movements to bolster his speed, while emitting ultrasonic sound waves to generate a mental sonar map of his surroundings, Makoto becomes far more adept in reacting to the environment at hand.
*Requires Ultrasonar EP
| Burning Blood C T.P Cost: 10 Limit Cost: 15 Type: Support Range: Self Stats: +3 Strength
| Description: Igniting his own legs, Komoriya focuses on making sure that his own blue flames are at maximum output, which causes his legs to act as if they are under duress. In this false-state of panic, his body starts pumping adrenaline throughout his body, causing him to have a surge of strength for a short period of time.
| Scrambler Scream C T.P Cost: 10 Limit Cost: 15 Type: Support - Debuff Range: AoE (8 Meters) Stats: -2 Accuracy to enemies, +1 Accuracy to self
| Description: Finding himself in front of a group of targets, Makoto takes in a deep breath before releasing a blast of Ultrasound waves towards the targets in front of them, the waves of sound distorting his target's senses for the duration of the debuff.
| Devilbat Hurricane C T.P Cost: 10 Limit Cost: 15 Type: Offensive Range: Melee Stats: N/A, burning
| Description: Whether he is flying or on the ground, Makoto charges his opponent while igniting both of his own legs. Spinning around, Makoto whips his body around like a miniature hurricane before unleashing a devastating blue flaming kick against his target.
| Ignition Screamer C T.P. Cost: 10 Limit Cost: 15 Type: Offense Range: 8 Meters, Cone AoE Stats: N/A, burning, charging
| Description: Taking things to a new level, Makoto inhales a lot of air, building up the energy for a rather devastating attack. Then he releases out a scream that reaches new peaks of pitch, his voice causes the air to shake and intensify so much that he practically ignites the air, causing a cone of blue flames to practically screech forward toward his target. However, this attack can become even stronger as Makoto can spend some extra time in taking in some extra air, increasing the potency and strength of the upcoming Ignition Screamer that is soon to follow, though at C rank can only be charged up to a maximum of two posts for a maximum of +2 damage.
| Devilbat Aegis C T.P. Cost: 10 Limit Cost: 15 Type: Defensive Range: Makoto and anyone behind him Stats: N/A
| Description: Bracing for what he can only assume to be a devastating attack, Makoto lets his wings unfurl and ignite as brightly and as hot as possible. Spinning around, Makoto covers himself and anyone he wants to protect with his burning wings, allowing him to shield them with his blue burning wings.
|
Edit Log: | Date | Information | | 4/19/2017 | Adding Event Items from this event HERE
| | 4/26/2017 | Adding new tech from HERE
| | 5/18/2017 | Adding Gains from NEET on the Street
| | 6/4/2017 AND 6/5/2017 | Changing Music
| | 6/22/2017 | Adding Gains from TWO THREADS
| | 7/5/2017 | Adding Gains from a thread
| | 7/10/2017 | Double Whammy
| | 7/17/2017 | Bat X-Form Rework
| | 7/19/2017 | Adding Gains from Winter's Respite AND Makoto vs Deo
| | 8/9/2017 | Adding Gains from Burning Passions
| | 10/2/2017 | Adding Gains from Bat Stuff
| | 10/3/2017 | Adding a New Tech
| | 10/24/2017 | Updating Age, Height, and new images
| | 10/26/2017 | Adding Gains into Unused EXP
| | 11/13/2017 | Adding Gains AND applying my unused EXP AND UA Gear
| | 11/14/2017 | Fixing shit
| | 11/17/2017 | Adding a new Image, and accrediting those I commissioned for this
| | 11/19/2017 | Updating techs that were approved HERE
| | 11/20/2017 | Fixing a mistake
| | 11/29/2017 | Adding Entrance Exam Gains
| | 12/01/2017 | Adding 'The Cinema's' Gains
| | 12/23/2017 | Adding Back Scar to Physical Description, adding a new quote, and fixing technical mishaps
| | 12/26/2017 | Adding Gains from 'No Plain Loafers'
| | 12/29/2017 | Adding AQM Approval and new Techs
| | 12/30/2017 | Adding new images and Thread Gains from Tilting the Scales
| | 12/2/2018 | 1000th Member Rewards
| | 12/4/2018 | MORE Member Rewards
| | 12/5/2018 | Fixing Grammar
| | 1/12/2018 | Adding Gains from Sick Nasty Sickness
| | 2/4/2018 | Adding Gains from 'Tis the Season to be Moist & Purchasing Bat Suit
| | 2/25/2018 | Adding a new EP for my Bat Boy
| | 3/1/2018 | Adding gains from Midterms and revamped techs
| | 3/4/2018 | Noting the grades Komoriya received in his first year classes, (Tilting the Scales)(The Masquerade Isn't Over, Yet!)
| | 3/28/2018 | Fixing the fucking technique
| | 4/4/2018 | Sportsfest Gains
| | 4/15/2018 | Makoto's Birthday, extra height
| | 4/21/2018 | Gains
| | 5/19/2018 | GAINS & New Techs
| | 5/21/2018 | Editing AQM formatting
| | 6/1/2018 | Gains
| | 6/30/2018 | Spectrum Gains and buying a gadget
| | 7/8/2018 | Gain
|
|
|
|