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- Posts:
- 12
- Group:
- People
- Member
- #150
- Joined:
- Feb 2, 2017
- Country
- United States
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| Name: Michael “Beelzebub” McKane Age: 19 Gender: Male Ethnicity:(Japan - Irish/Japanese) Affiliation: Bounty Hunter Fame: E Bounty:
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The Character
Height: 6” Weight: 190 lb Hair: Red Eyes: Red
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Image two
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General Appearance: Michael has a lean build, with various of tattoos littered across his abdomen, back and arms, all of which are based around insects and arachnids. His hair is red and rugged, almost never kept in order.
| Clothing:Michael usually has causal wear, red cargo pants, a black hoodie and a T-shirt. The most distinct of his clothing is a gas mask he wears when he is on a job. Off the job he is normally wearing it around his neck.
| Personality: Michael is upbeat at every chance he can get, and will find any situation to crack a one liner. He loves humor, especially black humor, and revels in shock value. He is energetic, charismatic, and values his creativity above everything else. His achievements thus far, and the training from his father has built him to be extremely overconfident, despite the fact he had many pass failures. Michael values the wellbeing of his adversaries very little, and careless with his attacks, and is more than willing to break a few more bones than.
| Quote(s): “And here I thought beating the shit out of you and taking your money would be heroic.” “If you can show me a satisfied man, I’ll show you a failure. That man probably can’t even satisfy a woman.” “A loose canon? I prefer the term, ‘loose atomic bomb’.” “I can promise I bring them back alive, and at least in two pieces.”
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History:
History:
Michael was born on the lower middle class of New York. His father, David McKane, moved to New York from Ireland when he was five. His mother, Ai Otsuka, moved to New York in her early twenties to escape the conformative life style of her wealthy family. After a brief loss of control between the two, the result being Michael McKane, the glue that kept them stuck with one another. Eventually, while Michael was only a toddle, just potty trained and getting into preschool, the two would become private investigators and Bounty Hunters to make ends meet. They were largely successful, yet very unknown. Michael knew of their business, and was easily influenced to become just like them.
During his early teen years, instead of matching his parents, Michael decided to surpass them, learning forensic and detective skills, criminology, and learning many different forms of martial arts. When he finally turned eighteen, he left to move to Japan, to make his mark on his own merit. By himself, Michael immediately went to work on countless investigations, as small as catching a cheating spouse or big, such as finding a serial killer in a small town. After earning his success in investigations, he decided to move on to collecting Bounties. Michael’s ambition, eagerness, and impatience led him to many failures, as he took on many Bounties that were far out of his league, having his ass handed to him on more than one occasion. Despite this, his confidence never dwindled. Michael decided to start out with small bounties, and working his way up. Recently, he was given the biggest job he has ever been given: taking out the Animal Kingdom Syndicate.
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Combat, Stats & Earnings:
Combat: Michael has learned many different forms of fighting styles, including Brazilian Juijutsu, Boxing, Tae Kwan Do, Shoot Wrestling, and Judo. He has spent enough time to understand each style, yet he doesn't excel at any. He mixes and matches between his moves, changing stance and style within a blink of an eye. Whatever the situation requires, he will act accordingly. He also uses his Quirk, Hive, to surround himself and him with a swarm of insects, further feeding the confusion of fighting him.
| Cash: 500
| Overall XP: 130
| Earned XP: 0
| Remaining XP: 0
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| Stats: |
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| Speed: | Power: | Accuracy: | Stamina: | Control:
| 35(D-)
| 35 (D-)
| 35 (D-)
| 25(E+)
| D
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Limit Pool: 25
Enhancements and Quirks.
Enhancement points: 4 Enhancement Points Remaining: 4 Enhancements: Licenses: Quirk mastery's:
| Quirk |
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| Name | Tier | Description | Hive
| Tire-2
| description Ability: Attached to every organ the user has, are cells. These cells can rapidly grow into basic life forms (insects arachnids, etc.) that can be designed through the user (The user can choose what it looks like). Pores on the users hand will open up and rapidly shoot out thousands of insects within seconds. User also has the ability to see and hear through a single bug. Each type of insect can produce a specific type of poison that can debuff an opponents stats. The largest they can be is 3 inches.
Limitations: -Any flying insect will instantly be rendered dead when coming into contact with water. Multiple types of swarms can't be excreted at the same time, and it takes 2 posts to develop a new swarm, with the lifespan of each being 4 posts. After death, they quickly dissolve into ashes. Each type of life form can't debuff more than one stat. Additionally, a single bug cannot simply cause the effect of a debuff, for it takes the large number of bugs to inject their poison for it to take effect. Going over the limit will Debuff -2 Power
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Techniques
(For more on techniques see here)
Technique points: 40 Technique points spent: 10 Technique points remaining: 30
| Techniques |
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Name Bellum Wasp T.P Cost: 5 Limit Cost: 10 Type: AOE/Debuff Range: Short Stats: Power
| Description: Michael excreted the Bellum Wasp, a highly aggressive, slim, two inch Wasp. Their venom, in large quantities, depletes the proteins from the muscles, lowering their density drastically and temporarily. Their aggressive nature is slightly harder for Michael to control, but he is able to steer them to know the difference between friend and foe. Their painful sting can be felt by all enemies within the radius(-1 power)
| Name Malum Spider T.P Cost: 5 Limit Cost: 10 Type: AOE/Debuff Range: Short Stats: Stamina
| Description: Michael excreted the Malum Spider, a three inch black spider with a skull on its abdomen. Their Venom causes the victim's nerves to go array, and making it hard to make coordinated movements (-1 Accuracy)
| Name T.P Cost: How much TP. Limit Cost: How many points it costs. Type: offensive, defensive, support those kind of things Range: Touch, Short,Medium, Long. Stats: Does it change any stats, de-buff, buff.
| Description: Technique description
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| Gains and Losses |
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Thread link
| XP
| Extras
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| | (Link to thread) | (Total exp gain) | (Items/Cash/Fame) | (Date acquired)
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Edit Log: | Date | Information | | 2/9/17 | Adding a technique
| | 2/10/17 | Adding Techniques and fixing grammatical errors
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Edited by Maikeru, Feb 12 2017, 02:18 AM.
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